Lexicon Crossing

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== Lexicon Crossing ==
 
 
=== A word-list thingy game ===
 
=== A word-list thingy game ===
 
'''Based on, like, Scrabble™ and Bananagrams and stuff'''
 
'''Based on, like, Scrabble™ and Bananagrams and stuff'''
  +
  +
== The concept ==
  +
  +
Players create the highest scoring crosswords that they can with their available letters.
  +
  +
== Requirements ==
  +
  +
* A set of Scrabble™ tiles
  +
* A large amount of workspace for each player
  +
  +
== To start ==
  +
  +
* The tiles are placed face down and shuffled (excluding blanks)
  +
* Players draw the required amount of tiles.
  +
* The left over tiles are set to the side to draw throughout the game.
  +
  +
== Starting tiles ==
  +
  +
* Two player - 30 tiles each (leaves 38 in the pile, ~19 rounds)
  +
* Three player - 15 tiles each (leaves 53, ~18 rounds)
  +
* Four player - 10 tiles each (leaves 58, ~15 rounds)
  +
  +
== Play ==
  +
  +
* Once the game begins, all players work simultaneously on their individual crosswords.
  +
* Once a player uses all their tiles, they can call "green light" which is the signal for all players to choose a new tile from the pile.
  +
* Once that new tile is incorporated into the crossword, the cycle continues.
  +
* This goes on and on until the pile is exhausted and one player has added all their tiles into the crossword. They then call "red light" to stop the game.
  +
* Scores are then tallied and the winner is the player with the highest calculated result.
  +
  +
== Rules ==
  +
  +
* All words made must be valid Scrabble™ words.
  +
* Words can be repeated on the board.
  +
* All words on the board must form part of the crossword.
  +
* At any time (without interrupting other players) a player can put a tile back into the pile and take three replacements.
  +
  +
== Scoring ==
  +
  +
* Tiles that are at the intersection of multiple words are scored by summing their Scrabble tile values.
  +
* This score is then divided by the total number of words to come up with the calculated result.
  +
<pre>
  +
for example, the first two games resulted in the following scores
  +
52 points / 17 words = 3.06 final score
  +
this beats 66 points / 25 words = 2.64 final score
  +
  +
70 points / 19 words = 3.68 final score
  +
beats 49 points / 16 words = 3.06 final score
  +
  +
This demonstrates winning strategies of both fewer words and higher points.
  +
(Nemo thinks Nerissa should never play this game against him again.)
  +
</pre>
  +
  +
== Notes ==
  +
  +
Yet to playtest 3 and 4 person games
  +
  +
== Tactics ==
  +
  +
* Maximise the scoring letters - so use the high scoring letters at intersections.
  +
* Minimise the number of short words. Adding 'R' to make OR and OR, is counterproductive. Even OW and OW, which scores 6 points (making W, O and O all scoring letters) for 2 words - an average of 3, may not be in your best interest!
  +
* Take the time to rearrange your crossword when you see better opportunities. Words can be moved at any time.
  +
* Remember, you don't HAVE to call 'green light', so take advantage of a completed board to consider alterations
  +
  +
== Advantages over Scrabble™ ==
  +
  +
* Play is simultaneous.
  +
* Not limited by word length
  +
* Tiles can be rearranged during play
  +
* No board required
  +
* Whilst Scrabble encourages targetting set positions on the board, Lexicon Crossing encourages multiple use of rare letters

Revision as of 12:13, 31 October 2010

Contents

A word-list thingy game

Based on, like, Scrabble™ and Bananagrams and stuff

The concept

Players create the highest scoring crosswords that they can with their available letters.

Requirements

  • A set of Scrabble™ tiles
  • A large amount of workspace for each player

To start

  • The tiles are placed face down and shuffled (excluding blanks)
  • Players draw the required amount of tiles.
  • The left over tiles are set to the side to draw throughout the game.

Starting tiles

  • Two player - 30 tiles each (leaves 38 in the pile, ~19 rounds)
  • Three player - 15 tiles each (leaves 53, ~18 rounds)
  • Four player - 10 tiles each (leaves 58, ~15 rounds)

Play

  • Once the game begins, all players work simultaneously on their individual crosswords.
  • Once a player uses all their tiles, they can call "green light" which is the signal for all players to choose a new tile from the pile.
  • Once that new tile is incorporated into the crossword, the cycle continues.
  • This goes on and on until the pile is exhausted and one player has added all their tiles into the crossword. They then call "red light" to stop the game.
  • Scores are then tallied and the winner is the player with the highest calculated result.

Rules

  • All words made must be valid Scrabble™ words.
  • Words can be repeated on the board.
  • All words on the board must form part of the crossword.
  • At any time (without interrupting other players) a player can put a tile back into the pile and take three replacements.

Scoring

  • Tiles that are at the intersection of multiple words are scored by summing their Scrabble tile values.
  • This score is then divided by the total number of words to come up with the calculated result.
for example, the first two games resulted in the following scores
52 points / 17 words = 3.06 final score
this beats 66 points / 25 words = 2.64 final score

70 points / 19 words = 3.68 final score
beats 49 points / 16 words = 3.06 final score

This demonstrates winning strategies of both fewer words and higher points.
(Nemo thinks Nerissa should never play this game against him again.)

Notes

Yet to playtest 3 and 4 person games

Tactics

  • Maximise the scoring letters - so use the high scoring letters at intersections.
  • Minimise the number of short words. Adding 'R' to make OR and OR, is counterproductive. Even OW and OW, which scores 6 points (making W, O and O all scoring letters) for 2 words - an average of 3, may not be in your best interest!
  • Take the time to rearrange your crossword when you see better opportunities. Words can be moved at any time.
  • Remember, you don't HAVE to call 'green light', so take advantage of a completed board to consider alterations

Advantages over Scrabble™

  • Play is simultaneous.
  • Not limited by word length
  • Tiles can be rearranged during play
  • No board required
  • Whilst Scrabble encourages targetting set positions on the board, Lexicon Crossing encourages multiple use of rare letters
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