Tastymatrix
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(improve claerity to note what each factor is scored out of) |
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In theory this gives a scale between 1/250 and 250, but in practice we expect numbers to come in between 5 and 20. |
In theory this gives a scale between 1/250 and 250, but in practice we expect numbers to come in between 5 and 20. |
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− | === Yum === |
+ | === Yum (/10)=== |
− | Subjective out of 10 |
+ | Subjective |
− | === Adaptability === |
+ | === Adaptability (/5) === |
A rating related to how easily can components be changed. Greater weight will be given to possible changes that relate to dietary reasons (eg: vegan, gluten free, nut free, etc), than simple availability or cost reasons. |
A rating related to how easily can components be changed. Greater weight will be given to possible changes that relate to dietary reasons (eg: vegan, gluten free, nut free, etc), than simple availability or cost reasons. |
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− | === Health === |
+ | === Health (/5) === |
Could you live off this? |
Could you live off this? |
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A rule of thumb: |
A rule of thumb: |
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* 5 = Something you could probably live off if you had to |
* 5 = Something you could probably live off if you had to |
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− | === Ease === |
+ | === Ease (/10) === |
− | Think of this as a diving-like "difficulty" rating. It's about conceptual ease, as opposed to the actual *effort* (eg: peeling 100 potatoes takes much effort, but is conceptually easy. In that example, the additional effort would count against in the 'time' factor) |
+ | At first glance you'd think 'ease' would be something to maximise. But then the rather neatly balanced equation falls down. Instead, think of this as a measure of required skill, complexity or a diving-like "difficulty" rating. It's about conceptual ease, as opposed to the actual *effort* (eg: peeling 100 potatoes takes much effort, but is conceptually easy. In that example, the additional effort would count against in the 'time' factor). |
* 1 = make a sandwhich |
* 1 = make a sandwhich |
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* 3 = make tacos (the cooking requires extra skill, see) |
* 3 = make tacos (the cooking requires extra skill, see) |
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* 8 = less margin for error than a 3? |
* 8 = less margin for error than a 3? |
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* 10 = requires Master/Iron-chef like skill |
* 10 = requires Master/Iron-chef like skill |
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+ | Culinary snobs who think that complicated meals are inherently superior, regardless of relative taste/health/etc, may want to scale this differently. |
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− | === Time === |
+ | === Time (/5) === |
How much time is invested in attending to this? A rule of thumb is to count every minute in preparation, but only one minute in 5 whilst it's cooking (and the only time requirement is to check on it now and then, and keep in mind to stop it at the right time. |
How much time is invested in attending to this? A rule of thumb is to count every minute in preparation, but only one minute in 5 whilst it's cooking (and the only time requirement is to check on it now and then, and keep in mind to stop it at the right time. |
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* 1 = less than 5minutes |
* 1 = less than 5minutes |
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* 5 = 60+ |
* 5 = 60+ |
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− | === Cost === |
+ | === Cost (/5) === |
Calculate PER serving. With expensive ingredients (eg, carnivores who like an expensive steak) this could go up. Our guidelines are: |
Calculate PER serving. With expensive ingredients (eg, carnivores who like an expensive steak) this could go up. Our guidelines are: |
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* 1 = $1 |
* 1 = $1 |
Latest revision as of 16:27, 23 May 2011
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Nemo runs a recipeblog with some friends at http://tastymatic.wordpress.com
This is the tastymatrix formula developed with Nerissa for scoring foods.
Note: it is not in fact a matrix.
[edit] Formula
Rating system is YAH/ETC
Yum*Adaptability*Health / Ease*Time*Cost
All ratings are between 1 and 5, except Yum and Ease between 1 and 10.
- YAH are "higher = better"
- ETC are "lower = better"
Ie, multiply stuff where higher=better and divide it by the stuff where lower = better.
In theory this gives a scale between 1/250 and 250, but in practice we expect numbers to come in between 5 and 20.
[edit] Yum (/10)
Subjective
[edit] Adaptability (/5)
A rating related to how easily can components be changed. Greater weight will be given to possible changes that relate to dietary reasons (eg: vegan, gluten free, nut free, etc), than simple availability or cost reasons.
[edit] Health (/5)
Could you live off this? A rule of thumb:
- 1 = toffee
- 2 = cake
- 3 = burger
- 4 = your basic healthy meal, but not "balanced" completely
- 5 = Something you could probably live off if you had to
[edit] Ease (/10)
At first glance you'd think 'ease' would be something to maximise. But then the rather neatly balanced equation falls down. Instead, think of this as a measure of required skill, complexity or a diving-like "difficulty" rating. It's about conceptual ease, as opposed to the actual *effort* (eg: peeling 100 potatoes takes much effort, but is conceptually easy. In that example, the additional effort would count against in the 'time' factor).
- 1 = make a sandwhich
- 3 = make tacos (the cooking requires extra skill, see)
- 6 = pavlova - getting those proportions right is getting more and more important
- 8 = less margin for error than a 3?
- 10 = requires Master/Iron-chef like skill
Culinary snobs who think that complicated meals are inherently superior, regardless of relative taste/health/etc, may want to scale this differently.
[edit] Time (/5)
How much time is invested in attending to this? A rule of thumb is to count every minute in preparation, but only one minute in 5 whilst it's cooking (and the only time requirement is to check on it now and then, and keep in mind to stop it at the right time.
- 1 = less than 5minutes
- 2 = 15 min
- 3 = 30 min
- 4 = 45 min
- 5 = 60+
[edit] Cost (/5)
Calculate PER serving. With expensive ingredients (eg, carnivores who like an expensive steak) this could go up. Our guidelines are:
- 1 = $1
- 2 = $4
- 3 = $9
- 4 = $16
- 5 = $25
[edit] Recipes
- Roast veg wraps = 9x4x5/3x2x2 = 180x12 = 15
- Garlic damper = 7x3x2/2x2x1 = 42/4 = 10.5 ???
- corned beans for tacos and nachos