PLS

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Revision as of 02:04, 25 October 2007

Principle of Least Surprise

A user-interface design idea, that being that when a user clicks/types/whatever to the computer, the computer should do the most logical/unsurprising thing from the users point of view.

This point has to be made obvious because sometimes the users expectations do NOT match the expectations of the system designer, or the programmer, etc.

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