Tetris
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tint (Tint Is Not Tetris) was modified to record a simple log of vanquished lines. A small shell script then turns that log into a series of images - one for each game. We now have a permanent record of vanquished lines :) |
tint (Tint Is Not Tetris) was modified to record a simple log of vanquished lines. A small shell script then turns that log into a series of images - one for each game. We now have a permanent record of vanquished lines :) |
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− | A copy of the source, and some sample images are [http://www.nut.house.cx/~nemo/extras/tint/tintlogger.tgz here] |
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The resulting image grows "up" much like you would expect given the way tetris is played... multiple rows are moved directly, and retain the visual order from the game. :) |
The resulting image grows "up" much like you would expect given the way tetris is played... multiple rows are moved directly, and retain the visual order from the game. :) |
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− | http://www.nut.house.cx/~nemo/extras/tint/tintlogger/tintlogs/trialruun/1240.png |
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− | To explain the image - the left column shows the game logs - itself internally divided into 10 columns visually, as from the game. The second column alternates greys - this shows which lines were obtained single, as pairs, triples or quads. The third column shows the level the game was on for that column. |
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− | [http://www.nut.house.cx/~nemo/extras/tint/tintlogger/tintlogs/trialruun/23073.png This long example shows a complete game from level 1 (red at bottom) to level 9] |
Revision as of 14:47, 11 April 2003
Tetris
Everybody knows tetris. The idea is to get rid of the falling blocks by stacking them such that you get a neat horizontal line with no gaps. The line is vanquished, and the lines above fall, thus providing room to keep playing...
- My question is
- Where do the vanquished lines go?
Answer?
NOT to tetris-block-heaven as you might suspect.
I think they should be saved as an image stream ... recording if you will, a log of the game...
I wonder what patterns will emerge?
Implementation
tint (Tint Is Not Tetris) was modified to record a simple log of vanquished lines. A small shell script then turns that log into a series of images - one for each game. We now have a permanent record of vanquished lines :)
The resulting image grows "up" much like you would expect given the way tetris is played... multiple rows are moved directly, and retain the visual order from the game. :)